The first project I did on a new online course I've started. This was mainly a sculpting exercise. We had to make a solid, authentic high poly with a workable, game ready low res. UVs and textures weren't a massive deal as we needed to move onto another project, but I did them anyway and threw on a smart material to show off the normal map. I'm glad I did because the feedback I received taught me a few things about UVs and baking that I didn't know before.
This project was about 3 weeks and I've learnt so much. I feel like my 3D skills have really elevated since I graduated from uni. Can't wait to complete the next project.